How We Compete
Our varsity esports team competes as a member of the National Association of Collegiate Esports (NACE), the governing body for esports, and the National Esports Collegiate Conference (NECC) is the conference we compete in currently. These leagues are semester-long and usually compete once to twice a week at most. The college competes in three games, including Overwatch, Super Smash Bros Ultimate, and Rocket League, and we hope to expand in the future. In addition, we have shout casters who commentate on our games, and games can be watched here: twitch.tv/ntc_esports.
Where We Compete
The teams practice and compete in our state-of-the-art esports arena at the NTC Wausau campus. The 1,200 square foot arena features 24 high-end gaming computers, chairs and desks. The space also features a 98” TV for reviewing film as a team, as well as a three additional 55” TVs with console gaming stations. A broadcast room is attached to the arena for casters and analysts to live stream and commentate on games. The arena is currently only available to varsity players during COVID but will be available to all students as well as student groups, local K-12 districts and other community organizations at a later date.
In order to be eligible for the team, you need to be a current student at NTC, have at least 12 credits per semester and hold a GPA of 2.0 or higher. If your GPA drops below 2.0 you won’t be able to compete on the team until you are able to increase your GPA to 2.0.
Tryouts are required to make the team and you’ll be provided information after applying. Players are chosen based on their demonstrated skill at the chosen game as well their ability to communicate and work as a team.
Timberwolves esports Team
Positions on the esports roster are competitively available to all interested NTC students. Three varsity teams that are made up of 14 team members compete in collegiate leagues against teams from across the United States.